Showing posts with label Higher-order learning. Show all posts
Showing posts with label Higher-order learning. Show all posts

Tuesday, March 17, 2015

Bloom's Taxonomy: Many Test Questions and Activities in Education are no Longer Useful

Benjamin Bloom and associates (Anderson & Krathwohl, 2001; Bloom, Engelhart, Furst, Hill, & Krathwohl, 1956; Krathwohl, 2002) have developed a way to tell where learning activities would sit on a scale between simple (lower-order) and complex (higher-order). The result of this work has been coined Bloom’s Taxonomy. This post is an excerpt from my book, Educational Technology for Teachers

Bloom’s Taxonomy is a hierarchical listing of the different kinds of learning outcomes that are possible in a given learning situation. In a revised version, the categories in Bloom’s Taxonomy from lower-order to higher-order are remembering, understanding, applying, analyzing, evaluating and creating (Krathwohl, 2002). The categories in Bloom’s Taxonomy build upon one another. Students who understand something also must remember it. Students who evaluate something must be able to apply and analyze it. Learning experiences can be classified using the categories in Bloom's Taxonomy, and usually learning in the more complex categories (applying, analyzing, evaluating, and creating) better meets learning needs for the Information Age. Take a look at the link below for a review of the categories in Bloom's Taxonomy.




Remembering Remembering is the simplest category in Bloom's Taxonomy. Remembering means that students retrieve simple answers from their own memory (Krathwohl, 2002). An example of a remembering activity might be this question on a test; “how many Spartan soldiers defended ancient Greece in the battle of Thermopylae?” In this example, the students are only required to recall from memory the information they have learned.


Understanding Understanding is the next lowest-order category in Bloom’s Taxonomy. Understanding means that students make sense of the items that they learn (Krathwohl, 2002). An activity on this level of Bloom’s Taxonomy might require students to write an essay that summarizes a chapter in the novel Hatchet. In this example, the students simply make sense of the subject matter, but they add little new knowledge to what was already in the novel. Other activities that would fit within this category include classifying items into groups, comparing different items and explaining phenomena.


Applying The next category in Bloom’s Taxonomy is Applying. Applying goes beyond understanding because the student must carry out a procedure or activity according to a set of standards or steps they have learned (Anderson & Krathwohl, 2001; Krathwohl, 2002). An activity in this category requires students to take some action related to the subject matter. For instance, after having learned about the elements of the sentence, students could be asked to form a proper sentence from the elements that they have learned. This would require students to apply their knowledge of sentence structure.


Analyzing Analyzing is more complex than applying. Analyzing means breaking something down into its parts, comparing these parts or determining how these parts add up to a whole (Krathwohl, 2002). Students are analyzing when they understand concepts and how the concepts are structured together. Analyzing means combining information and presenting it in a new format, or combining ideas into a new process or product. A good example of an analyzing activity is a research project in which students must make sense of different sources and combine and organize these together in a paper that presents a new idea based on the different sources.



Evaluating Evaluating is the second highest category in Bloom's Taxonomy. Evaluating goes beyond analyzing because students must make judgments about the value of material using relevant criteria (Krathwohl, 2002). An evaluation activity might include checking or critiquing a work to determine its overall value. Preparing for and participating in a debate about a specific policy or issue would be considered evaluating. Another example of evaluating might include having students provide a recommendation for a technology purchase based on a given budget and priority list. These activities require students to make value judgments about policies or products.


Creating The highest-order category in Bloom's Taxonomy is creating. Activities within the creating category require students to put elements together to make a product or project (Anderson & Krathwohl, 2001; Krathwohl, 2002). When creating, students draw upon their knowledge in many different areas to make a new product or project. Some examples of projects within the creating category might include students composing a song according to certain requirements, developing a website with specified elements or designing a brochure that meets the needs of a client.

So what does Bloom's Taxonomy mean for education in the Information Age? An honest look at the state of affairs in our current society reminds us that many test questions and activities in the lower-order categories (remembering and understanding) are no longer useful. Consider the high amount of information currently available and the low amount of time that it takes to access this information. Providing students with opportunities to memorize information is not helpful to their future in the Information Age because almost anyone is already able to access this information within seconds. Teachers must create more learning experiences for students that are higher-order learning (applying, analyzing, evaluating and creating) to give students the skills they need to succeed. Learning methods that we have discussed so far, including student-centered learning, constructionism and project-based learning, tend to require learners to apply, analyze, evaluate and create — activities that would be considered higher-order learning.

Tuesday, December 2, 2014

Interactive Whiteboard Activities for Higher-Order Learning


If there's one thing that I want teachers to know, it is that learning will not be affected simply by your adopting a new technology in your classroom. Instead, you must use a technology with an appropriate learning method to really improve learning. In the case of interactive whiteboards (sometimes called Smartboards or Promethean boards etc.), I suggest using Bloom's Taxonomy as a guide to focus on higher-order learning. Remember Bloom's Taxonomy? If not, then here is a nice picture. This post is an excerpt from my book, Educational Technology for Teachers

Bloom’s Taxonomy includes categories of learning outcomes from lower-order to higher-order. These categories are remembering, understanding, applying, analyzing, evaluating and creating (Krathwohl, 2002). The categories in Bloom’s Taxonomy build upon one another. Students who understand something also must remember it. Students who evaluate something must be able to apply and analyze it. 


When using an interactive whiteboard, it’s important to go beyond the remembering and understanding categories and get to the higher-order categories, including applying, analyzing, evaluating and creating. Students tend to retain the content that they are able to apply, analyze, evaluate and create, better than the content that they only remember and understand. 


Supporting higher-order learning in the applying, analyzing, evaluating and creating categories is no easy task. A high percentage of teaching in most classrooms leads to lower-order learning (remembering and understanding categories on Bloom’s Taxonomy). This state of affairs is certainly appropriate in some classrooms as students gain a developmentally-appropriate foundation of knowledge. However, in the Information Age, much of the content that students are remembering and understanding is not as useful as it once was, because this information can easily be discovered with a quick Internet search. There are times when applying, analyzing, evaluating and creating are appropriate and necessary to help students gain a deeper content knowledge than that which can easily be found on the Internet. When students are applying, analyzing, evaluating and creating, they also develop better critical thinking skills.

Higher-order learning can be fostered using interactive whiteboard activities. For instance, once a
content item has been taught by the teacher, students can be asked to apply, analyze, evaluate or create an example of this concept through interactive whiteboard activities. Students can apply rules and concepts to sort items into different categories or orders. They can analyze concepts and issues or evaluate the quality of issues and positions through interactive whiteboard activities. Students could also create interactive whiteboard lessons and games that show their knowledge. Here are a few other suggestions:


  • Present a concept, then have students do an activity with the interactive whiteboard that helps them apply the concept
  • Instead of having a student respond to a multiple choice question by touching the answer, have students sort items on a continuum or into different categories, making them apply their learning
  • Have students create an example of an idea or concept using interactive whiteboard tools
  • Instead of playing a review game using the interactive whiteboard, have them create a review game for the interactive whiteboard



Creative teachers have found ways to go beyond remembering and understanding to higher-order learning using interactive whiteboard activities in a variety of content areas. When planning lessons, ask yourself how you can help your students to apply, analyze, evaluate, or create as they learn important concepts in your class. See my book, Educational Technology for Teachers, for more information about supporting higher-order learning with interactive whiteboards. 

References:


Krathwohl, D. R. (2002). A revision of Bloom’s Taxonomy: An overview. Theory into
Practice, 41(4), 212–218.